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Response inhibition in autistic adults: A functional near-infrared spectroscopy study in Virtual Reality, , , , , , , and . Brain and Behavior, (accepted)It's in Your Eyes: Which Facial Design is Best Suited to Let a Robot Express Emotions?, , and . Mensch & Computer, page 639-642. GI / ACM, (2019)Exploring Neuroadaptivity for Virtual-Reality-Based Cognitive Skill Training in Autistic Adults, , , , , and . (Aug 31, 2025)Neuroarbeitswissenschaft: Gehirn und Arbeit vereint : Perspektiven zum Forschungsfeld Neuroarbeitswissenschaft und neuroadaptive Systeme, , and . Werkstattstechnik, 115 (6): 397-403 (2025)Exploring Neuroadaptivity for Virtual-Reality-Based Cognitive Skill Training in Autistic Adults, , , , , and . MuC '25 : Proceedings of the Mensch und Computer 2025, page 571-577. New York, Association for Computing Machinery, (2025)HCD4Personalization - Menschzentrierte Interaktionsgestaltung anhand individueller Eigenschaften der Nutzenden., , , and . Mensch & Computer Workshopband, Gesellschaft für Informatik e.V., (2019)Bedürfnisbasierte Personalisierung für die soziale Mensch-Roboter Interaktion., , , and . Mensch & Computer Workshopband, Gesellschaft für Informatik e.V., (2019)AI Cockpit : A Meaningful Human Control Interface for Mitigating AI Risks for Hybrid Intelligence Systems, , , , , , , and . Advances in Production Management Systems. Cyber-Physical-Human Production Systems: Human-AI Collaboration and Beyond : 44th IFIP WG 5.7 International Conference, APMS 2025, Kamakura, Japan, August 31-September 4, 2025, Proceedings, Part I, volume I of IFIP Advances in Information and Communication Technology, page 225-239. Cham, Springer, (2025)Finding the Sweet Spot : Assessing Skill-Challenge Balance and Flow Using a Novel Game-based Task Paradigm, , and . MuC '25 : Proceedings of the Mensch und Computer 2025, page 594-598. New York, Association for Computing Machinery, (2025)Response inhibition in autistic adults: A functional near-infrared spectroscopy study in Virtual Reality, , , , , , , and . Brain and Behavior, (2026)