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Inclusive avatars in the Metaverse : learning from the lived experiences of people with disabilities

, , , , , , , and . The journal of strategic information systems, 34 (4): 101935 (2025)
DOI: 10.1016/j.jsis.2025.101935

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From challenges to opportunities: navigating the human response to automated agents in the workplace, , , and . Humanities and Social Sciences Communications, (2024)Inclusive avatars in the Metaverse : learning from the lived experiences of people with disabilities, , , , , , , and . The journal of strategic information systems, 34 (4): 101935 (2025)Conceptualizing Responsible Adoption of Artificial Agents in the Workplace : A Systems Thinking Perspective, , , and . Navigating Digital Transformation : Organizational Change, Digital Work, and Individual Behavior, 73, Springer, Cham, (2024)Hooked on artificial agents : a systems thinking perspective, , , and . Frontiers in Behavioral Economics, (2023)Is it Part of Me? : Exploring Experiences of Inclusive Avatar Use For Visible and Invisible Disabilities in Social VR, , , , , , , and . ASSETS '24 : Proceedings of the 26th International ACM SIGACCESS Conference on Computers and Accessibility, page 54. New York, Association for Computing Machinery, (2024)Simulation and ChatGPT: Large language models as tools for model analysis, , , and . Conference Proceedings for the 2024 System Dynamics Conference, (2024)From challenges to opportunities: navigating the human response to automated agents in the workplace, , , and . Humanities and Social Sciences Communications, (Nov 2, 2024)Hooked on artificial agents: a systems thinking perspective, , , and . Frontiers in Behavioral Economics, (2023)Supplemental Material for the Paper: Is it Part of Me? Exploring Experiences of Inclusive Avatar Use For Visible and Invisible Disabilities in Social VR, , , , , , , and . Software, (2024)Related to: Katrin Angerbauer, Phoenix Van Wagoner, Tim Halach, Jonas Vogelsang,Natalie Hube, Andria Smith, Ksenia Keplinger, and Michael Sedlmair. 2024.Is it Part of Me? Exploring Experiences of Inclusive Avatar Use For Visible and Invisible Disabilities in Social VR. In The 26th International ACMSIGACCESS Conference on Computers and Accessibility (ASSETS ’24), October27–30, 2024, St. John’s, NL, Canada. ACM, New York, NY, USA, 15 pages. doi: 10.1145/3663548.3675601.