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Fragment-based responsive character motion for interactive games.

, , , and . The Visual Computer, 25 (5-7): 479-485 (2009)

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Fragment-based responsive character motion for interactive games., , , and . The Visual Computer, 25 (5-7): 479-485 (2009)Cascaded slice to volume registration for moving fetal FMRI., , , , , and . ISBI, page 796-799. (2013)Coastal wetland automatic extraction based on remote sensing spatial - Spectral (Tupu) coupled information., , , , and . ICSDM, page 476-479. IEEE, (2011)Combination of multiple samples utilizing identification model in biometric systems., , and . IJCB, page 1-5. IEEE Computer Society, (2011)SESR: Single Image Super Resolution with Recursive Squeeze and Excitation Networks., , , and . ICPR, page 147-152. IEEE Computer Society, (2018)Target Reconstruction Using Manifold-Based Compressive Sensing., , and . IScIDE, volume 7202 of Lecture Notes in Computer Science, page 74-80. Springer, (2011)An Application of LFP Method for Sintering Ore Ratio., , and . ICSI (2), volume 6146 of Lecture Notes in Computer Science, page 213-220. Springer, (2010)Which Defect Should Be Fixed First? Semantic Prioritization of Static Analysis Report., , , , and . SATE, volume 11293 of Lecture Notes in Computer Science, page 3-19. Springer, (2018)Estimation of impervious surface based on integrated analysis of classification and regression by using SVM., , , , , and . IGARSS, page 2809-2812. IEEE, (2011)A Constraint-Pattern Based Method for Reachability Determination., , , , , , and . COMPSAC (1), page 85-90. IEEE Computer Society, (2017)