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Efficient volume rendering on the body centered cubic lattice using box splines., , , and . Computers & Graphics, 34 (4): 409-423 (2010)Isosurfaces on Optimal Regular Samples., , and . VisSym, page 39-48. Eurographics Association, (2003)Smooth Mixed-Resolution GPU Volume Rendering., , , and . Volume Graphics, page 163-170. Eurographics Association, (2008)Paraglide: Interactive Parameter Space Partitioning for Computer Simulations, , , , and . CoRR, (2011)ProbExplorer: Uncertainty-guided Exploration and Editing of Probabilistic Medical Image Segmentation., , and . Comput. Graph. Forum, 29 (3): 1113-1122 (2010)Simplicial Subdivisions and Sampling Artifacts., , and . IEEE Visualization, page 99-106. IEEE Computer Society, (2001)A Survey on Music Listening and Management Behaviours., , and . ISMIR, page 373-378. FEUP Edições, (2012)Accelerated Splatting using a 3D Adjacency Data Structure., and . Graphics Interface, page 191-200. (2001)Evaluating Visualizations: Do Expert Reviews Work?, and . IEEE Computer Graphics and Applications, 25 (5): 8-11 (2005)DimStiller: Workflows for dimensional analysis and reduction., , , , , and . IEEE VAST, page 3-10. IEEE Computer Society, (2010)