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The Multi-Dimensional Hartley Transform as a Basis for Volume Rendering., , and . WSCG, (2000)Fast and Flexible High-Quality Texture Filtering With Tiled High-Resolution Filters., , , and . VMV, page 155-162. Aka GmbH, (2002)Hardware-Accelerated High-Quality Reconstruction on PC Hardware., , , and . VMV, page 105-112. Aka GmbH, (2001)Mastering windows: improving reconstruction., , and . VVS, page 101-108. ACM / IEEE Computer Society, (2000)Reconstruction issues in volume visualization., , , and . Data Visualization: The State of the Art, page 109-126. Kluwer, (2003)Christmas Tree Case Study: Computed Tomography as a Tool for Mastering Complex Real World Objects with Applications in Computer Graphics, , , , , , , , , and 5 other author(s). Proc. IEEE VIS 2002, (2002)Christmas Tree Case Study: Computed Tomography as a Tool for Mastering Complex Real World Objects with Applications in Computer Graphics., , , , , , , , , and 4 other author(s). IEEE Visualization, page 489-492. (2002)Optimal Regular Volume Sampling., , and . IEEE Visualization, page 91-98. IEEE Computer Society, (2001)Time-Dependent Flow seen through Approximate Observer Killing Fields., , , and . IEEE Trans. Vis. Comput. Graph., 25 (1): 1257-1266 (2019)Strategies for interactive exploration of 3D flow using evenly-spaced illuminated streamlines., , , and . SCCG, page 213-222. ACM, (2003)