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Toward Combining Automatic Resolution with Social Mediation for Resolving Multiuser Conflicts., , and . Cybernetics and Systems, 41 (2): 146-166 (2010)An interactive 3D movement path manipulation method in an augmented reality environment., , and . Interacting with Computers, 24 (1): 10-24 (2012)Fast and accurate extraction of moving object silhouette for personalized Virtual Reality Studio @ Home., , and . J. Real-Time Image Processing, 4 (4): 317-328 (2009)Social itinerary recommendation from user-generated digital trails., , , and . Personal and Ubiquitous Computing, 16 (5): 469-484 (2012)Vision-based all-in-one solution for augmented reality and its storytelling applications., , and . The Visual Computer, 30 (4): 417-429 (2014)Affective engagement to emotional facial expressions of embodied social agents in a decision-making game., , , and . Journal of Visualization and Computer Animation, 23 (3-4): 331-342 (2012)Overlapped block disparity compensation with adaptive windows for stereo image coding., and . IEEE Trans. Circuits Syst. Video Techn., 10 (2): 194-200 (2000)Stereo Image Coding Using Hierarchical Mrf Model and Selective Overlapped Block Disparity Compensation., , and . ICIP (2), page 467-471. (1999)Adaptive content recommendation for mobile users: Ordering recommendations using a hierarchical context model with granularity., , , and . Pervasive and Mobile Computing, (2014)ESM-Blur: Handling & rendering blur in 3D tracking and augmentation., , and . ISMAR, page 163-166. IEEE Computer Society, (2009)