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Patient follow-up using Serious Games. A feasibility study on low back pain patients.

, , , , , , and . GFHEU, page 185-195. Springer, (2013)

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Jan Vanvinkenroye University of Stuttgart

The Effectiveness of Online-Laboratories for Understanding Physics, and . Online Engineering & Internet of Things : proceedings of the 14th International Conference on Remote Engineering and Virtual Instrumentation REV 2017, 22, page 459-465. Cham, Springer, (2018)
 

Other publications of authors with the same name

Patient follow-up using Serious Games. A feasibility study on low back pain patients., , , , , , and . GFHEU, page 185-195. Springer, (2013)3D Analysis of Upper Limbs Motion during Rehabilitation Exercises Using the KinectTM Sensor: Development, Laboratory Validation and Clinical Application., , , , and . Sensors, 18 (7): 2216 (2018)Digital Human Modelling: A Global Vision and a European Perspective., , , , , , , , , and 3 other author(s). HCI (12), volume 4561 of Lecture Notes in Computer Science, page 549-558. Springer, (2007)Three-dimensional functional evaluation of the shoulder complex using the Kinect™ sensor., , , , and . REHAB, page 5-8. ACM, (2016)Biomechanical Analysis of Rehabilitation Exercises Performed During Serious Games Exercises., , , , and . GALA, volume 9599 of Lecture Notes in Computer Science, page 302-311. Springer, (2015)Biomechanics Modeling of the Musculoskeletal Apparatus: Status and Key Issues., , , , , and . Proceedings of the IEEE, 94 (4): 725-739 (2006)Validation of the Balance Board™ for Clinical Evaluation of Balance Through Different Conditions., , , , and . REHAB, volume 515 of Communications in Computer and Information Science, page 11-23. Springer, (2014)Patients' follow-up using biomechanical analysis of rehabilitation exercises., , , , and . Int. J. Serious Games, (2017)Evaluation of cognitive functions of aged patients using video games., , , , , and . REHAB, page 21-24. ACM, (2016)Analyzing the quality of experience of computer games in rehabilitation: the therapist's perspective., , , and . REHAB, page 105-108. ACM, (2016)