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Developing the FARSEEING Taxonomy of Technologies: Classification and description of technology use (including ICT) in falls prevention studies., , , , , , , , , and 1 other author(s). Journal of Biomedical Informatics, (2016)An Exergame Concept for Improving Balance in Elderly People., , , , , , and . REHAB, volume 515 of Communications in Computer and Information Science, page 55-67. Springer, (2014)Putting Temperature into the Equation: Development and Validation of Algorithms to Distinguish Non-Wearing from Inactivity and Sleep in Wearable Sensors., , , , and . Sensors, 22 (3): 1117 (2022)Designing simplified exergame for muscle and balance training in seniors: a concept of 'out in nature'., , , , , , and . PervasiveHealth, page 309-312. ICST, (2014)Usability and acceptability of balance exergames in older adults: A scoping review., , , , , and . Health Informatics Journal, 22 (4): 911-931 (2016)Exercise and rehabilitation delivered through exergames in older adults: An integrative review of technologies, safety and efficacy., , , , , and . I. J. Medical Informatics, 85 (1): 1-16 (2016)Cassification of Movement Quality in A Weight-shifting Exercise., , , , and . KHD@IJCAI, volume 2148 of CEUR Workshop Proceedings, page 27-32. CEUR-WS.org, (2018)Mobile Health Applications to Promote Active and Healthy Ageing., , , , , , , and . Sensors, 17 (3): 622 (2017)Complexity of Daily Physical Activity Is More Sensitive Than Conventional Metrics to Assess Functional Change in Younger Older Adults., , , , , , , , , and 4 other author(s). Sensors, 18 (7): 2032 (2018)Assessing seniors' user experience (UX) of exergames for balance training., , , , , and . NordiCHI, page 578-587. ACM, (2014)