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Systems importzotero programming science) </dc:subject><content:encoded>&lt;span data-person-type=&#034;editor&#034; class=&#034;authorEditorList &#034;&gt;&lt;span&gt;&lt;span itemtype=&#034;http://schema.org/Person&#034; itemscope=&#034;itemscope&#034; itemprop=&#034;editor&#034;&gt;&lt;a title=&#034;Mario [Verfasser/in] Dal Cin&#034; itemprop=&#034;url&#034; href=&#034;/person/1b0c5a16369852adaf5130b5c9cc01bd6/editor/0&#034;&gt;&lt;span itemprop=&#034;name&#034;&gt;M. 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TEX. TeX Text importzotero processing science). system). typesetting. </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="3-519-02488-8" swrc:key="isbn"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="Deutsch" swrc:key="language"/></swrc:hasExtraField><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Anne [Verfasser/in] Brüggemann-Klein"/></rdf:_1></rdf:Seq></swrc:editor></rdf:Description></burst:publication></item><item rdf:about="https://puma.ub.uni-stuttgart.de/bibtex/20e6e5ff5c61d71313d805ac6d938cfe0/roberta.toscano"><title>Data abstraction and object-oriented programming in C++</title><link>https://puma.ub.uni-stuttgart.de/bibtex/20e6e5ff5c61d71313d805ac6d938cfe0/roberta.toscano</link><dc:creator>roberta.toscano</dc:creator><dc:date>2024-05-27T08:58:38+02:00</dc:date><dc:subject>(Computer Abstract Abstrakter C++ C++. Datentyp. 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Orlow&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;, &lt;/span&gt; and &lt;span&gt;&lt;span itemtype=&#034;http://schema.org/Person&#034; itemscope=&#034;itemscope&#034; itemprop=&#034;editor&#034;&gt;&lt;a title=&#034;Perry S. [Verfasser/in] Plexico&#034; itemprop=&#034;url&#034; href=&#034;/person/14f1dfb999a7ca408caf82915a06e1dd4/editor/2&#034;&gt;&lt;span itemprop=&#034;name&#034;&gt;P. Plexico&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt; (Eds.) &lt;/span&gt;&lt;span class=&#034;additional-entrytype-information&#034;&gt;&lt;em&gt;&lt;span itemprop=&#034;publisher&#034;&gt;Teubner [u.a.]&lt;/span&gt;, &lt;/em&gt;&lt;em&gt;Stuttgart, &lt;/em&gt;(&lt;em&gt;&lt;span&gt;1990&lt;meta content=&#034;1990&#034; itemprop=&#034;datePublished&#034;/&gt;&lt;/span&gt;&lt;/em&gt;)&lt;/span&gt;</content:encoded><taxo:topics><rdf:Bag><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/(Computer"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Abstract"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Abstrakter"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/C++"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/C++."/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Datentyp."/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Object-oriented"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Objektorientierte"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Programmierung."/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/data"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/importzotero"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/language)."/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/program"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/programming"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/science)"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/science)."/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/types"/></rdf:Bag></taxo:topics><burst:publication><rdf:Description rdf:about="https://puma.ub.uni-stuttgart.de/bibtex/20e6e5ff5c61d71313d805ac6d938cfe0/roberta.toscano"><owl:sameAs rdf:resource="/uri/bibtex/20e6e5ff5c61d71313d805ac6d938cfe0/roberta.toscano"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Book"/><swrc:date>Mon May 27 08:58:38 CEST 2024</swrc:date><swrc:address>Stuttgart</swrc:address><swrc:publisher><swrc:Organization swrc:name="Teubner [u.a.]"/></swrc:publisher><swrc:title>Data abstraction and object-oriented programming in {C}++</swrc:title><swrc:year>1990</swrc:year><swrc:keywords>(Computer Abstract Abstrakter C++ C++. 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[Verfasser/in] Plexico"/></rdf:_3></rdf:Seq></swrc:editor></rdf:Description></burst:publication></item><item rdf:about="https://puma.ub.uni-stuttgart.de/bibtex/2aed164bb813152d00c323f5f0d3755d6/roberta.toscano"><title>Hypermedia-Anwendungsentwicklung: eine Einführung mit HyperCard-Beispielen</title><link>https://puma.ub.uni-stuttgart.de/bibtex/2aed164bb813152d00c323f5f0d3755d6/roberta.toscano</link><dc:creator>roberta.toscano</dc:creator><dc:date>2024-05-27T08:58:38+02:00</dc:date><dc:subject>(Computer HyperCard Hypermedia. Hypertext importzotero program). systems. </dc:subject><content:encoded>&lt;span data-person-type=&#034;editor&#034; class=&#034;authorEditorList &#034;&gt;&lt;span&gt;&lt;span itemtype=&#034;http://schema.org/Person&#034; itemscope=&#034;itemscope&#034; itemprop=&#034;editor&#034;&gt;&lt;a title=&#034;Peter A. 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Gloor&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt; (Eds.) &lt;/span&gt;&lt;span class=&#034;additional-entrytype-information&#034;&gt;&lt;em&gt;Leitfäden der angewandten Informatik &lt;/em&gt;&lt;em&gt;&lt;span itemprop=&#034;publisher&#034;&gt;Teubner&lt;/span&gt;, &lt;/em&gt;&lt;em&gt;Stuttgart, &lt;/em&gt;(&lt;em&gt;&lt;span&gt;1990&lt;meta content=&#034;1990&#034; itemprop=&#034;datePublished&#034;/&gt;&lt;/span&gt;&lt;/em&gt;)&lt;/span&gt;</content:encoded><taxo:topics><rdf:Bag><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/(Computer"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/HyperCard"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Hypermedia."/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Hypertext"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/importzotero"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/program)."/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/systems."/></rdf:Bag></taxo:topics><burst:publication><rdf:Description rdf:about="https://puma.ub.uni-stuttgart.de/bibtex/2aed164bb813152d00c323f5f0d3755d6/roberta.toscano"><owl:sameAs rdf:resource="/uri/bibtex/2aed164bb813152d00c323f5f0d3755d6/roberta.toscano"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Book"/><swrc:date>Mon May 27 08:58:38 CEST 2024</swrc:date><swrc:address>Stuttgart</swrc:address><swrc:publisher><swrc:Organization swrc:name="Teubner"/></swrc:publisher><swrc:series>Leitfäden der angewandten {Informatik}</swrc:series><swrc:title>Hypermedia-{Anwendungsentwicklung}: eine {Einführung} mit {HyperCard}-{Beispielen}</swrc:title><swrc:year>1990</swrc:year><swrc:keywords>(Computer HyperCard Hypermedia. Hypertext importzotero program). systems. </swrc:keywords><swrc:hasExtraField><swrc:Field swrc:value="3-519-02496-9" swrc:key="isbn"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="Deutsch" swrc:key="language"/></swrc:hasExtraField><swrc:editor><rdf:Seq><rdf:_1><swrc:Person swrc:name="Peter A. [Verfasser/in] Gloor"/></rdf:_1></rdf:Seq></swrc:editor></rdf:Description></burst:publication></item><item rdf:about="https://puma.ub.uni-stuttgart.de/bibtex/27d4b8568d579ccb36e71111271e37d8b/roberta.toscano"><title>Methoden wissensbasierter Systeme: Grundlagen - Algorithmen - Anwendungen</title><link>https://puma.ub.uni-stuttgart.de/bibtex/27d4b8568d579ccb36e71111271e37d8b/roberta.toscano</link><dc:creator>roberta.toscano</dc:creator><dc:date>2024-03-26T16:36:34+01:00</dc:date><dc:subject>(Computer Expert representation science);Knowledge systems test5 </dc:subject><content:encoded>&lt;span data-person-type=&#034;author&#034; class=&#034;authorEditorList &#034;&gt;&lt;span&gt;&lt;span itemtype=&#034;http://schema.org/Person&#034; itemscope=&#034;itemscope&#034; itemprop=&#034;author&#034;&gt;&lt;a title=&#034;Christoph Beierle&#034; itemprop=&#034;url&#034; href=&#034;/person/18327afbb4cf813348bccb31c58ae36e8/author/0&#034;&gt;&lt;span itemprop=&#034;name&#034;&gt;C. Beierle&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;, &lt;/span&gt; and &lt;span&gt;&lt;span itemtype=&#034;http://schema.org/Person&#034; itemscope=&#034;itemscope&#034; itemprop=&#034;author&#034;&gt;&lt;a title=&#034;Gabriele Kern-Isberner&#034; itemprop=&#034;url&#034; href=&#034;/person/18327afbb4cf813348bccb31c58ae36e8/author/1&#034;&gt;&lt;span itemprop=&#034;name&#034;&gt;G. Kern-Isberner&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;. &lt;/span&gt;&lt;span class=&#034;additional-entrytype-information&#034;&gt;&lt;em&gt;Computational Intelligence &lt;/em&gt;&lt;em&gt;&lt;span itemprop=&#034;publisher&#034;&gt;Vieweg&lt;/span&gt;, &lt;/em&gt;&lt;em&gt;Braunschweig and Wiesbaden, &lt;/em&gt;&lt;em&gt;&lt;span itemprop=&#034;bookEdition&#034;&gt;2., überarb. und erw. Aufl.&lt;/span&gt; edition, &lt;/em&gt;(&lt;em&gt;&lt;span&gt;2003&lt;meta content=&#034;2003&#034; itemprop=&#034;datePublished&#034;/&gt;&lt;/span&gt;&lt;/em&gt;)&lt;/span&gt;</content:encoded><taxo:topics><rdf:Bag><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/(Computer"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Expert"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/representation"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/science);Knowledge"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/systems"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/test5"/></rdf:Bag></taxo:topics><burst:publication><rdf:Description rdf:about="https://puma.ub.uni-stuttgart.de/bibtex/27d4b8568d579ccb36e71111271e37d8b/roberta.toscano"><owl:sameAs rdf:resource="/uri/bibtex/27d4b8568d579ccb36e71111271e37d8b/roberta.toscano"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Book"/><swrc:date>Tue Mar 26 16:36:34 CET 2024</swrc:date><swrc:address>Braunschweig and Wiesbaden</swrc:address><swrc:edition>2., {\&#034;u}berarb. und erw. Aufl.</swrc:edition><swrc:publisher><swrc:Organization swrc:name="Vieweg"/></swrc:publisher><swrc:series>Computational Intelligence</swrc:series><swrc:title>Methoden wissensbasierter Systeme: Grundlagen - Algorithmen - Anwendungen</swrc:title><swrc:year>2003</swrc:year><swrc:keywords>(Computer Expert representation science);Knowledge systems test5 </swrc:keywords><swrc:abstract>Wissensbasierte Systeme als Teilbereich der k{\&#034;u}nstlichen Intelligenz (KI) simulieren intelligentes Denken und Handeln in einem bestimmten Bereich. Die vorliegende Ausgabe (Vergleichstitel lag nicht vor, 1. Auflage: ID 24/01) des Hochschullehrbuches wurde von den Autoren in allen Themenbereichen {\&#034;u}berarbeitet, aktualisiert und zum Teil erheblich erweitert, wodurch der Umfang des Buches um 50 Seiten zunahm. Neu aufgenommen wurde ein Kapitel {\&#034;u}ber logisches Programmieren. Auch f{\&#034;u}r diese Neuauflage wird ein separater Online-Service zum Buch angeboten, der unter anderem L{\&#034;o}sungshinweise zu den Selbsttestaufgaben vorh{\&#034;a}lt. Nach Aussage der Autoren dient das Buch als Grundlage oder Begleittext f{\&#034;u}r entsprechende Vorlesungen, aber aufgrund der {\textquotedbl}didaktisch gut aufbereiteten Darstellung{\textquotedbl} (K. Barckow) unterst{\&#034;u}tzt es auch bei entsprechendem Vorwissen das Selbststudium. Die Kapitel sind modular aufgebaut und k{\&#034;o}nnen unabh{\&#034;a}ngig voneinander bearbeitet werden. Die Vorauflage sollte auslaufen. Prim{\&#034;a}r f{\&#034;u}r Bibliotheken an Hochschulstandorten. (3) (LK/HB: Isigkeit)</swrc:abstract><swrc:hasExtraField><swrc:Field swrc:value="Eur 32,90" swrc:key="price"/></swrc:hasExtraField><swrc:hasExtraField><swrc:Field swrc:value="3528157232" swrc:key="isbn"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Christoph Beierle"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Gabriele Kern-Isberner"/></rdf:_2></rdf:Seq></swrc:author></rdf:Description></burst:publication></item><item rdf:about="https://puma.ub.uni-stuttgart.de/bibtex/26809bfc73b7cafc5a109578f775d3a84/mgeiger"><title>Feature-based volumetric terrain generation and decoration</title><link>https://puma.ub.uni-stuttgart.de/bibtex/26809bfc73b7cafc5a109578f775d3a84/mgeiger</link><dc:creator>mgeiger</dc:creator><dc:date>2019-11-08T16:11:00+01:00</dc:date><dc:subject>(computer (mathematics), Computational GPU, Ptex, Rendering Splines Terrain, Three-dimensional Tools, algorithms, common complete computer curve-based curves, data data, diffusion, diffusion-based displays, extraction, feature feature-based features, field, fields, generation, graphics), graphics, height input interactive large-scale layers, manual mapping, modeling, modelling modelling, multiple offline primitives, prominent real-time rendering rendering, representation representations, scale sparse spline structure, structures, surface surface, terrain texture, three-dimensional toolset, two-dimensional vertical visualisation, volumetric workflow, </dc:subject><content:encoded>&lt;span data-person-type=&#034;author&#034; class=&#034;authorEditorList &#034;&gt;&lt;span&gt;&lt;span itemtype=&#034;http://schema.org/Person&#034; itemscope=&#034;itemscope&#034; itemprop=&#034;author&#034;&gt;&lt;a title=&#034;Michael Becher&#034; itemprop=&#034;url&#034; href=&#034;/person/1eb89ebb1743ac1f23d0413247168fe06/author/0&#034;&gt;&lt;span itemprop=&#034;name&#034;&gt;M. Becher&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;, &lt;/span&gt;&lt;span&gt;&lt;span itemtype=&#034;http://schema.org/Person&#034; itemscope=&#034;itemscope&#034; itemprop=&#034;author&#034;&gt;&lt;a title=&#034;Michael Krone&#034; itemprop=&#034;url&#034; href=&#034;/person/1eb89ebb1743ac1f23d0413247168fe06/author/1&#034;&gt;&lt;span itemprop=&#034;name&#034;&gt;M. Krone&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;, &lt;/span&gt;&lt;span&gt;&lt;span itemtype=&#034;http://schema.org/Person&#034; itemscope=&#034;itemscope&#034; itemprop=&#034;author&#034;&gt;&lt;a title=&#034;Guido Reina&#034; itemprop=&#034;url&#034; href=&#034;/person/1eb89ebb1743ac1f23d0413247168fe06/author/2&#034;&gt;&lt;span itemprop=&#034;name&#034;&gt;G. Reina&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;, &lt;/span&gt; and &lt;span&gt;&lt;span itemtype=&#034;http://schema.org/Person&#034; itemscope=&#034;itemscope&#034; itemprop=&#034;author&#034;&gt;&lt;a title=&#034;Thomas Ertl&#034; itemprop=&#034;url&#034; href=&#034;/person/1eb89ebb1743ac1f23d0413247168fe06/author/3&#034;&gt;&lt;span itemprop=&#034;name&#034;&gt;T. Ertl&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;. &lt;/span&gt;&lt;span class=&#034;additional-entrytype-information&#034;&gt;&lt;span itemtype=&#034;http://schema.org/PublicationIssue&#034; itemscope=&#034;itemscope&#034; itemprop=&#034;isPartOf&#034;&gt;&lt;em&gt;&lt;span itemprop=&#034;journal&#034;&gt;IEEE Transactions on Visualization and Computer Graphics&lt;/span&gt;, &lt;/em&gt; &lt;em&gt;&lt;span itemtype=&#034;http://schema.org/PublicationVolume&#034; itemscope=&#034;itemscope&#034; itemprop=&#034;isPartOf&#034;&gt;&lt;span itemprop=&#034;volumeNumber&#034;&gt;25 &lt;/span&gt;&lt;/span&gt;(&lt;span itemprop=&#034;issueNumber&#034;&gt;2&lt;/span&gt;):
				&lt;span itemprop=&#034;pagination&#034;&gt;1283--1296&lt;/span&gt;&lt;/em&gt; &lt;/span&gt;(&lt;em&gt;&lt;span&gt;2019&lt;meta content=&#034;2019&#034; itemprop=&#034;datePublished&#034;/&gt;&lt;/span&gt;&lt;/em&gt;)&lt;/span&gt;</content:encoded><taxo:topics><rdf:Bag><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/(computer"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/(mathematics),"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Computational"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/GPU,"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Ptex,"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Rendering"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Splines"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Terrain,"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Three-dimensional"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/Tools,"/><rdf:li 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rdf:resource="https://puma.ub.uni-stuttgart.de/tag/modelling"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/modelling,"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/multiple"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/offline"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/primitives,"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/prominent"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/real-time"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/rendering"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/rendering,"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/representation"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/representations,"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/scale"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/sparse"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/spline"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/structure,"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/structures,"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/surface"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/surface,"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/terrain"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/texture,"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/three-dimensional"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/toolset,"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/two-dimensional"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/vertical"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/visualisation,"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/volumetric"/><rdf:li rdf:resource="https://puma.ub.uni-stuttgart.de/tag/workflow,"/></rdf:Bag></taxo:topics><burst:publication><rdf:Description rdf:about="https://puma.ub.uni-stuttgart.de/bibtex/26809bfc73b7cafc5a109578f775d3a84/mgeiger"><owl:sameAs rdf:resource="/uri/bibtex/26809bfc73b7cafc5a109578f775d3a84/mgeiger"/><rdf:type rdf:resource="http://swrc.ontoware.org/ontology#Article"/><swrc:date>Fri Nov 08 16:11:00 CET 2019</swrc:date><swrc:journal>IEEE Transactions on Visualization and Computer Graphics</swrc:journal><swrc:number>2</swrc:number><swrc:pages>1283--1296</swrc:pages><swrc:title>Feature-based volumetric terrain generation and decoration</swrc:title><swrc:volume>25</swrc:volume><swrc:year>2019</swrc:year><swrc:keywords>(computer (mathematics), Computational GPU, Ptex, Rendering Splines Terrain, Three-dimensional Tools, algorithms, common complete computer curve-based curves, data data, diffusion, diffusion-based displays, extraction, feature feature-based features, field, fields, generation, graphics), graphics, height input interactive large-scale layers, manual mapping, modeling, modelling modelling, multiple offline primitives, prominent real-time rendering rendering, representation representations, scale sparse spline structure, structures, surface surface, terrain texture, three-dimensional toolset, two-dimensional vertical visualisation, volumetric workflow, </swrc:keywords><swrc:abstract>Two-dimensional height fields are the most common data structure used for storing and rendering of terrain in offline rendering and especially real-time computer graphics. By its very nature, a height field cannot store terrain structures with multiple vertical layers such as overhanging cliffs, caves, or arches. This restriction does not apply to volumetric data structures. However, the workflow of manual modelling and editing of volumetric terrain usually is tedious and very time-consuming. Therefore, we propose to use three-dimensional curve-based primitives to efficiently model prominent, large-scale terrain features. We present a technique for volumetric generation of a complete terrain surface from the sparse input data by means of diffusion-based algorithms. By combining an efficient, feature-based toolset with a volumetric terrain representation, the modelling workflow is accelerated and simplified while retaining the full artistic freedom of volumetric terrains. Feature Curves also contain material information that can be complemented with local details by using per-face texture mapping. All stages of our method are GPU-accelerated using compute shaders to ensure interactive editing of terrain. Please note that this paper is an extended version of our previously published work [1] .</swrc:abstract><swrc:hasExtraField><swrc:Field swrc:value="10.1109/TVCG.2017.2762304" swrc:key="doi"/></swrc:hasExtraField><swrc:author><rdf:Seq><rdf:_1><swrc:Person swrc:name="Michael Becher"/></rdf:_1><rdf:_2><swrc:Person swrc:name="Michael Krone"/></rdf:_2><rdf:_3><swrc:Person swrc:name="Guido Reina"/></rdf:_3><rdf:_4><swrc:Person swrc:name="Thomas Ertl"/></rdf:_4></rdf:Seq></swrc:author></rdf:Description></burst:publication></item></rdf:RDF>