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%0 Conference Paper
%1 shaderx3-diepstraten
%A Diepstraten, Joachim
%A Eissele, Mike
%B Shader X3
%D 2004
%E Engel, Wolfgang
%I Charles River Media
%K 2004 vis(us) vis-gis visus visus:diepstra visus:eissele
%T In-Depth Performance Analyses of DirectX9 Shading Hardware concerning Pixel Shader and Texture Performance
@inproceedings{shaderx3-diepstraten,
added-at = {2017-10-25T15:47:25.000+0200},
author = {Diepstraten, Joachim and Eissele, Mike},
biburl = {https://puma.ub.uni-stuttgart.de/bibtex/2368f4197ecd22a311325bd42b0c1626a/mueller},
booktitle = {Shader X3},
description = {In-Depth Performance Analyses of DirectX9 Shading Hardware concerning Pixel Shader and Texture Performance},
editor = {Engel, Wolfgang},
interhash = {de36042b1e9097b0338796e0fb3c9af2},
intrahash = {368f4197ecd22a311325bd42b0c1626a},
keywords = {2004 vis(us) vis-gis visus visus:diepstra visus:eissele},
publisher = {Charles River Media},
timestamp = {2017-10-25T13:47:25.000+0200},
title = {In-Depth Performance Analyses of DirectX9 Shading Hardware concerning Pixel Shader and Texture Performance},
year = 2004
}