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%0 Conference Paper
%1 conf/hicss/StrubeSSB07
%A Strube, Jochen
%A Schade, Sven
%A Schmidt, Patrick
%A Buxmann, Peter
%B HICSS
%D 2007
%I IEEE Computer Society
%K dblp
%P 160
%T Simulating Indirect Network Effects in the Video Game Market.
%U http://dblp.uni-trier.de/db/conf/hicss/hicss2007.html#StrubeSSB07
%@ 0-7695-2755-8
@inproceedings{conf/hicss/StrubeSSB07,
added-at = {2014-07-23T00:00:00.000+0200},
author = {Strube, Jochen and Schade, Sven and Schmidt, Patrick and Buxmann, Peter},
biburl = {https://puma.ub.uni-stuttgart.de/bibtex/27ce44ad1f9810773339b79bf7ebd6275/dblp},
booktitle = {HICSS},
crossref = {conf/hicss/2007},
ee = {http://doi.ieeecomputersociety.org/10.1109/HICSS.2007.483},
interhash = {3fd361348c5612297cabd32970026130},
intrahash = {7ce44ad1f9810773339b79bf7ebd6275},
isbn = {0-7695-2755-8},
keywords = {dblp},
pages = 160,
publisher = {IEEE Computer Society},
timestamp = {2016-06-24T09:41:53.000+0200},
title = {Simulating Indirect Network Effects in the Video Game Market.},
url = {http://dblp.uni-trier.de/db/conf/hicss/hicss2007.html#StrubeSSB07},
year = 2007
}